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Overview wxLua is released with the same license as wxWidgets. The license can be viewed at: http://wxlua.sourceforge.net/license.php Download We've assembled the .dll files from the Lua for Windows binaries package into a .zip file in order to facilitate its use as a Lua module. Installation 1. Download wxLua_module.zip and extract it to a temporary location. 2. Copy the four .dll files files to your project's Scripts folder. 3. Add the following require to your project, e.g. in Global Functions, before using any of the wxLua bindings: 4. Add the following call to your code (at the end) where you want to start the wxWidgets event loop: Usage Note: The wxLua binaries package contains many sample scripts in a "samples" folder that serve as good examples for using wxLua. You may use those samples in AutoPlay either by copying and pasting their contents (the actual Lua script), or by renaming them to have only a single decimal point so they can be executed using require(). For example, to run the scribble.wx.lua sample, copy it into your project's Scripts folder as "scribble_wx.lua" and then run it using: Example require"wx"
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| Keywords | Lua Modules wxLua |
| Category | LUA Modules |
| Download File | Click to download |
| Date Submitted | Jun 2, 2010 |
| Contact Name | Indigo Rose Software |
| send email to Indigo Rose Software | |
| More Info | http://wxlua.sourceforge.net/documentation.php |
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Average Registered User Rating:
5.00 (out of 5)
Number of review: 1
Review by
dermot
(date: 10-Jun-2010) 
I have always loved wxLua. I have used it in the past but it's great to be now able to integrate it with AMS.
Excellent